The Impact Pain, Anxiety and Stress Levels Have on Acute Burn Wound Healing in Children
A prospective randomised control trial in children 4-12 years with an acute burn injury will determine the effect of the Ditto (Trademark(TM)) virtual reality-based intervention on time to healing (re-epithelialisation) when compared to standard practice (e.g. parental soothing, toys, books, TV).
Diversionary Therapy Technologies
60 participants
Aug 9, 2011
Interventional
Conditions
Summary
To determine whether the use of the Ditto(TM) device (a virtual reality based portable console, involving procedural preparation and distraction), used during acute burn wound care procedures with children 4-12 years, will result in reduced pain levels, stress levels and anxiety. In addition, determine whether its use will improve the wound healing of children with acute burns compared to standard practice.
Eligibility
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Interventions
At every dressing change, before the wound care procedure, the child engages in the procedural preparation story called "Bobby gets a burn" on the Ditto(TM) device. This takes place in the waiting area during the 20 minute waiting period for medication to take effect. Then in the treatment room, during wound care procedures the child is distracted through engagement in touch and find stories or games on the Ditto(TM). The child begins to use the distraction phase of the Ditto just before the nurse commences the wound care procedures and continues to engage in games/stories until the completion of the wound care procedures. This is repeated at every dressing change until healing.
Locations(1)
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ACTRN12611000913976