RecruitingACTRN12618000488202

Active Games and Cognitive Development in Preschool Children

Do active games effect cognitive development in preschool children: a group randomised controlled trial


Sponsor

Dylan Cliff

Enrollment

60 participants

Start Date

Mar 26, 2018

Study Type

Interventional

Conditions

Summary

The proposed pilot group randomised controlled trial will test the effects of cognitively engaging physical activities on executive functions, frontal lobe EEG activity and habitual physical activity in 4-5 year-old preschool children (n = 30 in intervention group; n = 30 in control group). It is hypothesised that cognitively engaging physical activities will improve executive functions and increase frontal lobe EEG activity in preschool children.


Eligibility

Sex: Both males and femalesMin Age: 48 MonthssMax Age: 71 Monthss

Inclusion Criteria1

  • Typically developing children aged between 4 years and 5.99 years of age will be included from preschools who are willing to participate in the study. Participating preschools will require at least 10 participating children to be involved in the study.

Exclusion Criteria1

  • Children with conditions that might influence their cognitive development, physical activity or behaviour, and thus the results of the study, will not be included. Preschools with less than 20 preschoolers in the required age range in their service will not be eligible for the study.

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Interventions

2 x 20-30min sessions per week of physically active and cognitively engaging games over 6 weeks in small groups (5-10 children). Over a period 6 weeks the investigators will visit intervention pre

2 x 20-30min sessions per week of physically active and cognitively engaging games over 6 weeks in small groups (5-10 children). Over a period 6 weeks the investigators will visit intervention preschool centres two times per week to deliver 2 small group active game sessions (5-10 children for 20-30 minutes). The games will provide a cognitive challenge to pre-schoolers, requiring them to use executive functions (i.e., working memory, inhibition, and shifting) while being physically active. The active games will be age-appropriate experiences developed from the research team's background in early childhood and physical education. Active games will be delivered by an Early Childhood Teacher with 23yrs experience and a 4th Year Early Childhood Honours Student. An example active game is described below. Fruit Hoops - Hoops of 2 colours are in a circle (1 hoop per child), coloured fruit cards are in middle (2 x 2 - Apples/Bananas; Green/Yellow – 8 cards & hoops), - Children move around outside of hoops to music (educator provides different locomotor movements) - When the music stops – children move to closest hoop Progression 1: Based on colour of hoop, children pick up a card of a matching colour Progression 2: Based on colour of hoop, children pick up a matching fruit Progression 3: Based on colour of hoop, children pick up the opposite colour Progression 4: Based on colour of hoop, children pick up the opposite fruit Intervention adherence will be assessed via: i) recording child attendance at intervention centres, ii) assessing physical activity during intervention sessions using accelerometry (fitted around children's waist for the duration of the intervention sessions), and iii) recording the progression level of each intervention activity, and thus the level of cognitive challenge of each intervention session.


Locations(1)

NSW, Australia

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