RecruitingNot ApplicableNCT06722638

Virtual Reality During Lumbar Punctures in Acute Lymphoblastic Leukemia


Sponsor

Children's National Research Institute

Enrollment

40 participants

Start Date

Aug 30, 2024

Study Type

INTERVENTIONAL

Conditions

Summary

Over 90% of children and adolescents diagnosed with acute lymphoblastic leukemia (ALL) will survive long term. Part of the successful treatment that patients receive is the delivery of chemotherapy directly into their spinal fluid via a spinal tap. This takes place approximately 20 times over the course of treatment. Most children and adolescents receive general anesthesia during this procedure to manage pain and anxiety. It is now understood that general anesthesia contributes to impairments in brain functioning in the long term. Therefore, it is important to identify ways to manage pain and anxiety during these procedures that does not include general anesthesia. The investigators propose to test whether virtual reality (VR: a technology that provides immersive experiences utilizing content uploaded on a headset), used with local anesthesia and the option for an anti-anxiety medication will be an adequate replacement for general anesthesia for participants 7 years of age and over, with ALL in the maintenance phase of treatment.


Eligibility

Min Age: 7 Years

Plain Language Summary

Simplified for easier understanding

This study tests whether virtual reality (VR) headsets can help reduce pain and anxiety during lumbar punctures (spinal taps) in children with leukemia or lymphoma who are in the maintenance phase of treatment. **You may be eligible if...** - You or your child has been diagnosed with acute lymphoblastic leukemia (ALL) or lymphoma - Currently in the maintenance (later) phase of treatment, with at least 2 more maintenance cycles remaining - Age 7 or older - The patient can speak English - A caregiver can complete consent forms and questionnaires in English or Spanish **You may NOT be eligible if...** - The disease has come back or is not responding to treatment - A previous lumbar puncture required ultrasound guidance - The patient already undergoes lumbar punctures without any anesthesia Talk to your doctor to see if this trial is right for you.

This summary was AI-generated to explain the trial in plain language. It is not medical advice. Always discuss eligibility with your doctor before enrolling in a clinical trial.

Interested in this trial?

Get notified about updates and connect with the research team.

Interventions

OTHERUse of Virtual Reality Headset

Virtual Reality Headsets will be used to augment pain and anxiety management during therapeutic LPs in children with acute lymphoblastic leukemia


Locations(1)

Children's National Hospital

Washington D.C., District of Columbia, United States

View Full Details on ClinicalTrials.gov

For the most up-to-date information, visit the official listing.

Visit

NCT06722638


Related Trials