Innovative Rehabilitation: Integrating VR-Based Sensorimotor Training Into Comprehensive Neck Rehabilitation
Virtual Reality Neck-based Sensorimotor Training Versus Comprehensive Sensorimotor Training in Mechanical Neck Pain
MTI University
50 participants
Dec 1, 2024
INTERVENTIONAL
Summary
The research aims to treat chronic non-specific neck pain using virtual reality (VR) technologies with sensory-motor training. Chronic neck pain is widespread and highly prevalent in Egyptian society due to many factors, such as sitting for long periods in front of a computer or smartphone, which leads to a decline in productivity at work and a constant feeling of fatigue. This problem is considered one of the widespread health problems that affect individuals of all ages and greatly affect their daily lives. This project was chosen based on the growing awareness of the need to search for innovative solutions to this health problem that hinders productivity and affects the general comfort of individuals. The reserch aims to integrate sensory-motor therapy with virtual reality, which helps patients improve movement and flexibility and reduce pain. It does this by simulating exciting interactive environments that engage their attention and help them relieve pain away from traditional treatment methods.
Eligibility
Inclusion Criteria3
- Fifty patients diagnosed with mechanical neck pain between 18- and 40 years old with mechanical neck pain.
- Patients with pain intensity scores (>3) on the visual analog scale (VAS; 0-100mm) for an average of three weeks before the study.
- Neck Disability Index (NDI) scoring 20%-60% (>6) (moderate to severe disability).
Exclusion Criteria4
- Any history of lower extremity or spine trauma or surgery, recognized and observable spinal deformity, neurological disorders, cervical fracture/dislocation, whiplash injuries, neurological/cardiovascular/respiratory disorders affecting patients' physical performance, or inability to provide informed consent.
- Benign paroxysmal positional vertigo (BPPV), as confirmed by the Dix Hallpike test.
- Pregnancy.
- Patients who had received physical therapy interventions for neck pain within three months preceding the study were also ineligible for participation and were excluded.
Interested in this trial?
Get notified about updates and connect with the research team.
Interventions
Oculus Quest 2 (OQ2) advanced 256 GB all-in-one virtual reality headset, Wi-Fi will be used.
An exercise program consisting of Cervical JPSM, Cervical movement sense, and Oculomotor control exercises.
Locations(2)
View Full Details on ClinicalTrials.gov
For the most up-to-date information, visit the official listing.
NCT06750718