RecruitingNot ApplicableNCT07442331

The Effect of Game-Based Learning on Identifying Cognitive Distortions and Interpersonal Communication Competence in Nursing Students' in the Care of Anxious Individuals


Sponsor

Necmettin Erbakan University

Enrollment

80 participants

Start Date

Feb 25, 2026

Study Type

INTERVENTIONAL

Conditions

Summary

Game-based learning methods in nursing education are important intervention techniques in terms of case management. This study aims to examine the effect of game-based learning in the care of anxious individuals on identifying cognitive distortions and interpersonal communication competence in nursing students.The research will be conducted at a state university's nursing faculty. The research will be conducted at a state university's nursing faculty. The sample of the research consists of first-year nursing students taking the self-awareness and communication course. There are 103 students taking the self-awareness and communication management course in the fall semester of 2025-2026. There are 80 first-year nursing students who have successfully completed the course. The study aims to reach the entire sample (n=80).


Eligibility

Min Age: 18 Years

Plain Language Summary

Simplified for easier understanding

This study is testing a game-based learning approach to help first-year nursing students better recognize unhelpful thinking patterns (called cognitive distortions) and improve their communication skills when caring for patients who are anxious. The goal is to see if interactive game-based learning is more effective than traditional classroom methods. **You may be eligible if...** - You are a first-year nursing student - You have completed the self-awareness and communication management course - You have internet access - You are willing to participate in the research **You may NOT be eligible if...** - You have difficulty speaking or understanding Turkish - You did not attend the theoretical training sessions - You did not participate in the in-class case discussions or game activities - Your data collection forms are incomplete - You wish to withdraw from the research Talk to your doctor to see if this trial is right for you.

This summary was AI-generated to explain the trial in plain language. It is not medical advice. Always discuss eligibility with your doctor before enrolling in a clinical trial.

Interested in this trial?

Get notified about updates and connect with the research team.

Interventions

BEHAVIORALGame based learning

The case of an anxious patient admitted to the hospital was prepared by researchers in accordance with the literature. The prepared case was created based on the use of a game-based learning method for students in the intervention group. The case prepared in line with the literature and the questions related to the case were sent to three experts for evaluation. Revisions were made to the case based on the experts' recommendations, and the final version was produced.The responsible researcher will provide intervention and control group students with refresher theoretical training. After the theoretical training, students will be given a sociodemographic information form. Then, all students will be given a cognitive distortion and interpersonal communication competency scale (pre-test). Students in the intervention group will be given the the opportunity to play the game at least twice over a two-week period.One week after playing the game, post test will be conducted.


Locations(1)

Necmettin Erbakan University Faculty of Nursing

Konya, Konya, Turkey (Türkiye)

View Full Details on ClinicalTrials.gov

For the most up-to-date information, visit the official listing.

Visit

NCT07442331


Related Trials