Improving Executive Control in Cognitively Healthy Older Adults: the MUltitasking STrategy (MUST) Study
Web-based Technology and Cognitive Training: Improving Executive Control in Cognitively Healthy Older Adults: the MUltitasking STrategy (MUST) Study
Rutgers, The State University of New Jersey
130 participants
Dec 10, 2025
INTERVENTIONAL
Conditions
Summary
Developing efficient cognitive intervention for cognitively health older adults is a major public health goal, due to its potential for reducing age-related cognitive decline and Alzheimer's disease/dementia risk. Executive Control is a relevant cognitive target since it declines with aging and is critical for multi-tasking in daily life. The proposed research investigates whether playing a web-based cognitive complex game (the Breakfast Game) impacts cognitive performance in cognitively healthy older adults. To be enrolled in the study, participants will be asked to undergo a cognitive sassessment, health questionnires, and a blood exam. The intervention consist in one educational session on healthy aging, and 10 one-hour cognitive training sessions 2-3 times a week over one month. Participants will be asked to repeat the cognitive assessment within 1-2 weeks after the intervention, and after three months.
Eligibility
Inclusion Criteria6
- Age 60-75
- Adequate English proficiency
- Willingness to adhere to training protocol:
- Attend 2 in-person assessments
- Attend a blood test
- Attend online intervention sessions and online follow-up assessment
Exclusion Criteria5
- Low test scores (below 26 on the Montreal Cognitive Assessment)
- Known history of cognitive impairment, dementia, stroke, seizure disorder, or other neuropsychiatric condition judged to impact cognitive performance.
- Taking medications known to influence cognitive performance.
- Sensory (e.g. visual, auditory) or physical (e.g. severe arthritic, orthopedic, neurologic) impairment incompatible with use of a standard computer workstation.
- Enrolled in a concurrent study that could affect the outcome of this study.
Interventions
Participants will learn to play a complex online game using specific guidance or strategy.
Participants will learn to play a complex online game without specific guidance or strategy.
Locations(1)
View Full Details on ClinicalTrials.gov
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NCT06995638