Training Reward Responsiveness Through Virtual Reality
Virtual Reality Training Study
University of California, Los Angeles
80 participants
Jul 8, 2025
INTERVENTIONAL
Conditions
Summary
The purpose of this study is to compare the effects of enhanced Virtual Reality-Reward Training (eVR-RT) with an active control condition, Virtual Reality-Memory Training (VR-MT), on positive affect and other clinical symptoms. Enhanced VR-Reward Training is a novel intervention aimed at enhancing savoring of positive experiences among individuals with depression and low positive affect through guided imaginal recounting following immersion in positive VR experiences. The current study tests an enhanced version of this training using improved virtual reality technology. Target enrollment is 80 participants with low positive affect, depression, and impaired functioning, who are at least 18 years old, who will be randomly assigned to 7 weeks of either enhanced Virtual Reality-Reward Training (VR-RT) or Virtual Reality-Memory Training (VR-MT). Participants will complete in-person VR sessions, laboratory assessments, self-report questionnaires as part of the study. A subset of 8 participants randomly assigned to VR-RT will complete fMRI scans and EMA surveys. The total length of participation is around 3 months.
Eligibility
Inclusion Criteria6
- At least 18 years old
- Fluent in written and spoken English
- Meet all of the following dimensional score cutoffs:
- Score on the DASS-21 depression subscale must be ≥ 8
- Score on the PANAS-P of 27 or lower
- Score on the WSAS of ≥ 11
Exclusion Criteria6
- Lifetime history of bipolar disorder, psychosis, mental retardation, or organic brain damage
- Substance use disorder in the past 6 months
- Current use of psychotropic medications
- Currently pregnant or planning to become pregnant
- Self-reported frequent motion sickness
- Self-reported seizures within the last year and/or a diagnosis of epilepsy
Interventions
Participants will complete verbal recounting (present-tense, field perspective, positive details) and guided imaginal recounting of positive details for rewarding VR experiences and positive autobiographical memories.
Participants will complete verbal recounting (past-tense, observer perspective, objective details) and guided imaginal recounting of neutral details for neutral VR experiences and neutral non-personal stories
Locations(1)
View Full Details on ClinicalTrials.gov
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NCT07219875