RecruitingNot ApplicableNCT07537062

The EFFECT of VİRTUAL REALİTY HEADSETS on ANXİETY, FEAR and PHYSİOLOGICAL PARAMETERS in CHİLDREN With CANCER UNDERGOİNG INTRATHECAL CHEMOTHERAPY

THE EFFECT of VİRTUAL REALİTY HEADSETS on ANXİETY, FEAR, and PHYSİOLOGİCAL PARAMETERS in CHİLDREN With CANCER UNDERGOİNG INTRATHECAL CHEMOTHERAPY


Sponsor

TC Erciyes University

Enrollment

20 participants

Start Date

Jan 5, 2026

Study Type

INTERVENTIONAL

Conditions

Summary

This study was planned to determine the effect of virtual reality glasses on anxiety, fear, and physiological parameters in cancer patients aged 4-10 years undergoing intrathecal chemotherapy. The main questions that the study aimed to answer are as follows: * Could virtual reality glasses affect the fear experienced by children undergoing intrathecal chemotherapy? * Could virtual reality glasses affect the anxiety experienced by children undergoing intrathecal chemotherapy? * Does virtual reality goggles have an effect on the physiological parameters of children undergoing intrathecal chemotherapy? Researchers will compare the effects of virtual reality glasses on fear, anxiety, and physiological parameters (heart rate, blood pressure, respiratory rate, and oxygen saturation) in children with cancer undergoing intrathecal chemotherapy to a control group that will not receive any intervention. Cancer patients participating in the study will be given virtual reality glasses before intrathecal chemotherapy treatment.


Eligibility

Min Age: 4 YearsMax Age: 10 Years

Inclusion Criteria6

  • outside the 4-10 age range,
  • have a chronic or genetic illness,
  • have an intellectual, visual, or hearing impairment,
  • cannot adapt to virtual reality glasses,
  • are uncooperative (both themselves and their parents),
  • neither they nor their parents are willing to participate in the research and have not given their verbal or written consent will not be included in the study.

Exclusion Criteria6

  • outside the 4-10 age range,
  • have a chronic or genetic illness,
  • have an intellectual, visual, or hearing impairment,
  • cannot adapt to virtual reality glasses,
  • are uncooperative (both themselves and their parents),
  • neither they nor their parents are willing to participate in the research and have not given their verbal or written consent will not be included in the study.

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Interventions

OTHERvirtual reality glasses

In this study, a Virtual Reality headset (Meta Quest 2 VR Headset) will be used to show an animated film to a child before intrathecal chemotherapy. The device is compatible with Android operating systems. Activated by applications installed on the device, the VR headset divides the image into two equal windows, providing the necessary viewfinder range for panoramic viewing. No power or connection unit is required during use. The distance between the eye and the lens is adjustable. The VR headset consists of a headset and controllers. The headset can be adjusted to the individual after being fitted. After downloading the application to be used with the VR headset, the 360-degree image automatically appears on the screen. Watching videos with the VR headset does not require an internet connection.


Locations(1)

Erciyes University

Kayseri, Turkey (Türkiye)

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NCT07537062


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