RecruitingNot ApplicableNCT05286892

Diabetes Learning in Virtual Environments Just in Time for Community Reentry

Diabetes Learning in Virtual Environments Just In Time for Community reEntry (Diabetes LIVE JustICE)


Sponsor

Louise Reagan

Enrollment

128 participants

Start Date

Apr 30, 2023

Study Type

INTERVENTIONAL

Conditions

Summary

The proposed study will use a randomized clinical trial design with non-equivalent control group and longitudinal design to evaluate the feasibility, acceptability, and preliminary effects of the Diabetes LIVE JustICE application. The design will incorporate repeated measures at 0, 6, and 12 weeks. Outcome variables will include recruitment assessments, participation, engagement, user experience, and measures proximally related to behavior change - e.g., diabetes knowledge, diabetes-related distress, diabetes self-care, and social support and clinical outcomes -e.g., glycemic control. Focus group interviewing will be conducted to evaluate acceptability among intervention group participants.


Eligibility

Min Age: 18 Years

Inclusion Criteria5

  • Individuals will be eligible to participate if they:
  • have Type 1 or 2 diabetes
  • are age 18 and older
  • can speak and understand English
  • have been released directly from one of five Connecticut prisons to supervised community housing or parole

Interventions

OTHERDiabetes LIVE JustICE

Diabetes LIVE JustICE will be an adaptation of the current Diabetes LIVE persistent multi-user online virtual environment built on the Unreal Engine (Epic Games, Inc., Cary, NC) that allows users to talk to each other in real-time and participate in instructor-led synchronous sessions. Users can access the virtual environment through IOS/Android devices. Instructors can show learning material such as Google Docs and PowerPoint. The LIVE JustICE community will contain a community center, a tranquility center, and a message board. This will be an interactive community where participants will communicate in real-time on their mobile device or, if preferred, using their computer via text or audio chat. Access to LIVE will allow participants to utilize resources and links in the application, leave a message on the message board for the diabetes educators, or engage with other participants. Research team members will add and trial gaming activities to the VE during this feasibility study.

OTHEREnhanced Education

See control group description above


Locations(2)

University of Connecticut

Storrs, Connecticut, United States

University of Connecticut

Storrs Mansfield, Connecticut, United States

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NCT05286892


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