RecruitingNot ApplicableNCT06214923

Neural Mechanisms of Immersive Virtual Reality in Chronic Pain (VR TMD EEG)

Neural Mechanisms of Immersive Virtual Reality in Chronic Pain


Sponsor

University of Maryland, Baltimore

Enrollment

78 participants

Start Date

Apr 9, 2024

Study Type

INTERVENTIONAL

Conditions

Summary

This project examines, in chronic pain, the mechanisms of immersive virtual reality compared to the mechanisms of placebo hypoalgesia. The potential of developing new non-pharmacological premises for low-risk interventions for pain management is high.


Eligibility

Min Age: 18 YearsMax Age: 88 Years

Inclusion Criteria4

  • Age (18-88 years)
  • English speaker (written and spoken)
  • Temporal Mandibular Disorder (TMD) for at least 3 months
  • TMD Grade Chronic Pain Scale (GCPS) ≥ 0

Exclusion Criteria18

  • Present or past degenerative neuromuscular disease
  • Cardiovascular, neurological diseases, pulmonary abnormalities, kidney disease, liver disease, history of cancer within past 3 years
  • Cervical pain (e.g. stenosis, radiculopathy)
  • Any personal (or family first degree) history of mania, schizophrenia, or other psychoses
  • Severe psychiatric condition (e.g. schizophrenia, bipolar disorders, autism) leading to hospitalization within the last 3 years.
  • Use of Antipsychotics (e.g., Risperdal, Ability and clozaril)Lifetime alcohol/drug dependence or alcohol/drug abuse in past 3 months
  • Pregnancy or breast feeding
  • Color-blindness
  • Impaired or uncorrected hearing
  • Non-dominant hand
  • Any facial trauma that has occurred in the last 6 weeks
  • History of a severe facial trauma in the last 2-3 months
  • Conditions that would interfere with the VR mask placement (e.g. trauma, burn, infection)
  • Known history of severe motion sickness
  • Non-removable head cover, artificial hair, certain types of braids or dreadlocks
  • History of fainting
  • History of angioedema
  • Failed drug test (testing for opiates, cocaine, methamphetamines, and amphetamines)

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Interventions

DEVICERelieVRx

Participants will use RelieVRx daily for 20min/day for 3 weeks

DEVICESham-VR

Participants will use Sham-VR, consisting of video, images, and sound in a head-mounted display but lack the "sense of presence" and immersive features of Active-VR (for example, scene changes with head movement). Participants will use the Sham-VR daily for 20min/day for 3 weeks

OTHERNo-VR (natural history control)

Participants will continue regular/usual care without any VR devices (goggles or audiovisual input)


Locations(2)

Luana Colloca

Baltimore, Maryland, United States

University of Maryland

Baltimore, Maryland, United States

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NCT06214923


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