RecruitingNot ApplicableNCT07010536

Effect of Virtual Reality-Based Music Therapy on Cognitive and Motor Skills in Subacute Stroke Patients

Effect of Immersive Virtual Reality-Based Music Therapy on Cognitive and Motor Skills in Subacute Stroke Patients


Sponsor

Suzan Aydın

Enrollment

30 participants

Start Date

Mar 22, 2025

Study Type

INTERVENTIONAL

Conditions

Summary

This clinical trial aims to investigate the effects of immersive virtual reality-based music therapy on cognitive and motor functions in individuals aged 50 to 75 years with subacute stroke (between 2 weeks and 6 months post-stroke). Participants will be randomly assigned to either a control group receiving conventional physiotherapy or an experimental group receiving conventional physiotherapy plus virtual reality-based music therapy. The study will assess cognitive performance, upper extremity motor skills, stroke impact, balance, and spatial neglect before and after a 6-week intervention. All participants will be treated at Istanbul Aydın University VM Medical Park Hospital. The study has been approved by the ethics committee, and written informed consent will be obtained from all participants.


Eligibility

Min Age: 50 YearsMax Age: 75 Years

Inclusion Criteria5

  • Voluntary participation
  • Age between 50 and 75 years
  • Stroke onset more than 2 weeks and less than 6 months prior
  • Diagnosis of unilateral hemiplegic stroke
  • Preserved understanding, hearing, and speech abilities sufficient to engage with virtual reality games

Exclusion Criteria9

  • Medically unstable condition
  • Wheelchair use or inability to sit in a chair
  • Cognitive impairment preventing comprehension of study procedures
  • Hearing loss
  • Severe visual impairment
  • Refusal to participate in the study
  • Epilepsy
  • Migraine with aura
  • History of motion sickness

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Interventions

BEHAVIORALVR-Based Music Therapy

VR-Based Music Therapy Protocol: Participants undergo immersive VR sessions twice weekly for 6 weeks, each lasting 30 minutes, supervised by a physiotherapist. Each session includes three 10-minute activities with 2-minute breaks: Rhythm Exercises: Participants follow tempo by clapping on a table while watching Brooklyn Music Factory YouTube videos played within the VR headset (levels 1-4), progressing weekly. Ocean Rift: Exploration of calming underwater environments with marine life to enhance relaxation, attention, and cognition. PianoVision: Virtual piano exercises using hand tracking with the unaffected hand; difficulty increases from levels 0 to 4.

BEHAVIORALConventional Physiotherapy and Rehabilitation

Participants will receive conventional physiotherapy and rehabilitation exercises as follows: Upper and lower extremity strengthening exercises Resistance training exercises Aerobic exercises Basic and assisted parallel bar walking Skill courses on various surfaces Training on stable and unstable surfaces Static and dynamic balance exercises Fine motor skill exercises Weight transfer exercises to improve postural stability Exercises will be performed according to the patient's condition in standing, sitting, four-point kneeling, supine, and prone positions. Exercise difficulty will be adjusted based on the patient's performance and functional level. Sessions will be 60 minutes long, 5 days per week, for 6 weeks.


Locations(1)

Istanbul Aydin University VM Medical Park Hospital

Istanbul, Istanbul, Turkey (Türkiye)

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NCT07010536


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