Evaluation of a Family-centered Program for Problematic Gaming/Excessive Screen Use
Evaluation of a Family-centered Program for Problematic Gaming/Excessive Screen Use in a Child and Adolescent Population Within Social Services in Light of the New Social Services Law
Region Skane
170 participants
Jan 1, 2026
INTERVENTIONAL
Conditions
Summary
The Family-Centered Program for Problematic Gaming and Excessive Screen Use (FAME) is a pioneering initiative designed to address the growing challenges of excessive screen use and gaming among children and adolescents, particularly within family dynamics.
Eligibility
Inclusion Criteria2
- family conflicts related to screen use
- spaeks and udnerstand swedish
Exclusion Criteria1
- se above
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Interventions
The critical components include psychoeducation, cognitive restructuring, and social and emotional learning.his would be the first intervention offering help for both children and their parents. Such an intervention could be beneficial not only to individual families, but also to society at large by reducing societal costs, enhancing family well-being, and addressing health inequalities . the intervention is agroup intervention in 4 sessions with parents in one group and children in one group. The goals are to help children and parents understand the positive and negative aspects of screen use and to prevent related problems and family conflicts. T
This group will recieve TAU == treat ment as usual depending on the practice at the Social service they belong to
Locations(1)
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NCT07245862